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Untitled Goose Game: The Story: The Game

My work on this project:  This was my first twine project that I ever worked on. This school project was a chance for me to be creative storyteller.

 

Project Length:  3 weeks

Team Size:  I worked on this project by myself.

Player Experience Goal:  The player experience goal for this project was to create an interactive text story that allows the player to choose their own paths and experiences.

What worked:  I was able to create multiple storylines that all stem off of one singular starting point. My ability to work freely and creatively in a world where any ending is possible was really fun and worked incredibly well.

What did not work:  I occasionally had some troubles with Twine, including Twine deleting an entire storyline during the development process.

What I changed and how it improved:  

I changed many storylines, tweaking them and fixing portions that I felt were not as interesting. In turn, these changes made all of the storylines feel interesting in their own way, which keeps players wanting to play through all of the different paths.

White goose.jpg
GooseGameScreenshot2.jpg
GooseGameScreenshot.jpg

©2022 Hunter Holbrook

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